ORGANIZE_PSTOneRefillStep3_UseFromWhichTimeStep=-22
version 22 of the filling algorithm for interior points
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Note:
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- If the distance of the mother point to the boundary is less than ( radius_hole + dist_rab ) * SMOOTH_LENGTH, then use the ray intersection algorithm for each new point candidate in order to avoid filling through walls.
- If a new point is filled, perform the distance to boundary computation and store the result in Y%ind_dtb%.
- The local triangle list is computed only once per mother point. So for all ray intersection and distance to boundary computations, the same triangle list is used.