RIGIDBODY_UseCollisionModel

switch on the collision model for rigid bodies (rigid-wall and rigid-rigid)

Default: RIGIDBODY_UseCollisionModel = 0 Options: ATTENTION: Currently, the collision detection is NOT parallelized in the sense of shared memory . Thus, in order to gain performance, the user might exclude rigid bodies from collision analysis by explicitly giving their move indices as an optional list in RIGIDBODY_UseCollisionModel :
RIGIDBODY_UseCollisionModel = 1 , $MOVE_1_toBeExcluded$, $MOVE_2_toBeExcluded$, ...
See DOCUMATH_RigidBodyCollisions.pdf for a detailed discussion of the way collisions/intersections are implemented. See also RIGIDBODY.
This item is referenced in:
RIGIDBODY_UseCollisionModel switch on the collision model for rigs bodies (rigid-wall and rigid-rigid)
RIGIDBODY_UseCollisionModel switch on the collision model for rigid bodies (rigid-wall and rigid-rigid)
RIGIDBODY RIGIDBODY movement (translation and rotation) due to acting forces of the flow
RIGIDBODY_TimeIntegrationVersion choose time integration version (still experimental)
Beta Latest release notes for the MESHFREE beta executables
All Complete release notes for the MESHFREE beta executables