extrude{
Extrude a 2D surface in one direction to a 3D object
Extrude a 2D surface in one direction to a 3D object. This is useful, if you have a 2D sketch and want to create a 3D geometry from it.
manipulate{"Alias"}
extrude{ OPTIONAL: %GEO_open% , DirectionX, DirectionY, DirectionZ,
OPTIONAL: DirectionLength }
The vector (
DirectionX,
DirectionY,
DirectionZ) gives the direction in which to extrude. It can optionally be normalized,
so that the user can specify the length of extrusion with
DirectionLength .
For example, to construct an open container, the user also has the option to leave the extruded object open at the other end.
For this the keyword
%GEO_open% must be set. The default is %GEO_close%.
Note: Always check the normals for an extrude command! It may be that the normals still have to be reoriented with revOrient{} as needed.
Example: