%TOUCH_always_force%

boundary points always active in a forced way

Boundary elements marked with %TOUCH_always% may still have inactive boundary points possibly because the number of neighbors is small or holes are detected since point cloud organization is done less frequently, see COMP_DoOrganizeOnlyAfterHowManyCycles. %TOUCH_always_force% overcomes any such type of checks and will always have active points. This is introduced especially in the EULERIMPL context, when the point cloud organization is done less frequently and wallpoints on a moving geometry may become become inactive. Warning: The drawback with the %TOUCH_always_force% could be a bad convergence of the linear system due to isolated points.